
It's
now more than three years since the release of the second installment
of the co-op and competitive shooter Destiny, developed by Bungie's
creative team, and the team continues to enrich the game with content
ranging from excellent to acceptable, and Bungie has made clear that he
has long-term plans to continue supporting Let's Not Become Ourselves
and Focus. Now on their 2020 addition, called Beyond Light, the biggest
addition that Forsaken Team has worked on?
Let's
talk first about the release of the new generation of the game and how
it looks, after a long wait, home appliances players can experience the
game at a speed of 60 frames per second, with a remarkable improvement
in the game graphics, which is a good change from the latest version of
the generation, and how the way of playing and shooting in My opinion,
Destiny still offers the most satisfying shooting style for the rest of
the shooting games on the market, not only in terms of different weapon
designs, but also in terms of, but even the effects you see when killing
enemies with the same multiple and different enemy moves, all these
elements enrich the feeling of firing Fire on the game and make it
The
expansion beyond light is a turning point for this series in which we
observe the beginning of the fall of one of the richest treasures of
mobile humanity that provides the defenders with the energy of light to
fight the darkness, but the source of this energy becomes weaker, and
the forces of darkness begin to distinguish so much that the only
solution for the defenders is to learn the forces of darkness. And use
it to get rid of new enemies. The new enemy is one of the "Kells" of Eliksni creatures known as Fallen and his name is Eramis. After
getting his crew the dark eramis started to distribute it to his south
and from here start your journey to a dead end and teach you to use dark
energy, new recession called it makes you spin making ice, this special
power of darkness, changed and changed the way of thinking about my
game.
This
expansion takes us to one of Jupiter's moons, called Europe, and this
moon is completely covered with ice, and during your wandering you will
encounter snow tornadoes and snowy mountains, and during your wandering
you will also see beautiful and visually dazzling views that prove that
the animation and graphics from the game are still laboratories of this
type Exo. Now let's talk about the new forces, because each of the three categories of destiny had stagnant power. The
game did introduce skills for each category, and added an option to
allocate stagnant forces deeper than we had seen in the other three
original powers, which helps clarify the difference between the three
basic light forces from the start of the game to the new dark powers
with this expansion.
Assigning
these powers gives you the freedom to take your own preferences in the
game, either offensive or purely defensive, and in other ways through
customization, you can create platforms to create new ways to navigate
the world or use these platforms to your advantage in one of the enemy's
encounters, this is just a small slide in the game.
The
basic missions in Beyond Light are fun and beautifully spoken
explaining the story of the dead, and how defenders must learn these
mistakes and not adapt to the traveler's presence. Plus,
there is a comeback of one of the strangest characters in the first
part and other interesting moments if I were related to this series, I
would avoid talking about it so as not to spoil the events. Working
on missions was interesting and we saw classes of new enemies, and
moreover it was entertaining because in most of the missions you were
always exploring the use of your new powers and finding the best and
fastest solutions to get rid of the enemies. Besides
the hits were good, the new weapon slide is fun and especially exotic
weapons that offer the skills that I consider the best since the
beginning of this series. Don't
expect the missions to offer the freedom of exploration we saw with
Forsaken, but they are weighed down and events spark your curiosity to
complete the story.
This
new direction of destiny, which helped reduce its size is welcome and
diversifies its content periodically to the point that the team will
bring missions from the first part, this point will occupy me and many
players return to the game to discover the content of the previous game
with general improvements, not having different activities all of these
Various improvements make me expect with more of what Bungie has to
offer with destiny over the next couple of years
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